

You will have caught a glimpse of some of the more extreme aspects of Kyrat in the recent trailers involving Far Cry 4’s big bad - Pagan Min. We put the player in the character’s shoes, so they’re discovering - or rediscovering - this location for themselves.” “In Far Cry 4 your character is actually from Kyrat and you’re coming back. You’re not in the game because you made a promise to someone or to get your men back from behind enemy lines - we tell ‘fish out of water’ tales. “We are not a grey-brown military shooter. Rather than attempting to catalog a historical war, the game pushes towards an extreme, almost darkly comic narrative, as Alex Hutchinson, creative director on Far Cry 4 explained: “In Nepal I was talking to people who had been child soldiers in a conflict to save their own country, and we didn’t want to misrepresent that”, said Mark, “We have lots of objectives and rewards that involve shooting guns just for fun - ultimately the game we make is fun.” We were very focused on the Nepalese civil war and what we had in terms of good versus evil was very much inspired by that.”īy meeting local people who had been affected by such conflict, what the team learned in Nepal altered the direction of the game irrevocably. Before we went to Nepal we were definitely more earnest. You think very seriously about what the conflict is and how you’re going to be inspired by that to make a video game. “When you come face-to-face with another human who has been through conflict, it makes you think about things a little differently. The difference between taking inspiration from real-world conflict and actually trying to show a real war is key to understanding the setting for Far Cry 4, Mark explained:

Places that are referred to as ‘failed states.'” We needed to find somewhere that had a history of conflict - somewhere that could be politically unstable - the kind of place that you would go to that was on the edge of the map. From that we looked at locations where the two would make sense, and we came to the Himalayas. “We also made a list of environment features we wanted. “One of the first things we did was to write down a list of different animals to include in the game,” Mark told us when we met up with the team at Ubisoft recently in Montreal.

We caught up with Mark Thompson, narrative director, and Alex Hutchinson, creative director, to find out how visiting Nepal to meet people who actually fought in the civil war helped to inspire the development of Far Cry 4. Set in the fictional Himalayan country of Kyrat, this nation torn apart by war draws heavily from real-world locations to make the game feel authentic. If you already own the game but want the Mad Max map, just search for it on the custom map page.Far Cry 4 is the upcoming first-person shooter from developer Ubisoft Montreal. I kind of wish the maps could be bigger and maybe have a few more road obstacles to use as a way to wreck the cars, but it's decent enough for what it is.įar Cry 4 is available right now for home consoles and PC. You can see a pretty clear difference between Far Cry 4's limited dust plumes compared to the ones in the upcoming Mad Max game.Įven still, if you don't feel like buying the new Mad Max or you just need a hold-me-over until the game arrives this September, the Far Cry 4: Mad Max Fury Road map isn't a bad way to bide your time until the new game comes out for home consoles and PC. It's really impressive how Avalanche Studios went over and beyond with the game's dust and smoke particle effects. It's actually not too far fetched from Avalanche Studios' upcoming take on Mad Max, which looks like it's shaping up to be pretty cool. He not only gets his original ride destroyed but then blows up a few other vehicles and then repairs an enemy vehicle and steals it after his ride gets totaled.
